
Solium Infernum
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Vendetta Objectives:
Claiming Vendetta requires that you specify your objectives. e following objectives may be claimed:
Capture Cantons: You must capture a NET INCREASE of Cantons from your target opponent. e more Cantons
you capture, the greater the reward upon success. e game will present you with several numerical choices.
Capture Places of Power: You must capture a number of Places of Power from your target opponent. e more
Places of Power that you capture, the greater the reward for success. Note: You may lose Places of Power, too. So the
goal is NOT a net increase but that you take a given number of Places of Power from your opponent.
Destroy Legions: You must destroy a certain number of Legions that your opponent controls. e more Legions that
you destroy, the greater the reward. Legions must be destroyed through either combat or a Destruction Ritual that you
perform. Destruction through an Event does not count. Note: You may lose Legions of your own so that you destroy
the number of enemy Legions claimed during Vendetta creation.
Vendetta Turn Limit: Claiming Vendetta also requires that you set a turn limit on how long it will take. e shorter
the turn limit, the greater the reward upon success. e maximum turn limit is determined by your Infernal Rank and
the position of your opponent’s reat Level.
Success (Prestige Bonus): If you succeed Vendetta then you are rewarded with a Prestige bonus. e size of the
bonus depends on the goals and time limit you set; it is always some multiple of the wager that you make. On top of
this, your opponent will loose Prestige equal to half the Prestige that you wagered.
Failure: If you fail in your Vendetta, you lose the Prestige that you wagered, and your opponent is rewarded with half
of this number.
Single Combat Vendettas
You ask of me things which I give willingly and which I dare not ever give. Quiet in your certitude.
Confident like rocks. My breath mists the world, your eyes wet the floor and then spark the chips of
wood like tinder when they splinter from the ramparts into the air. With this great noise around us, I feel
unnatural and distant from your use of language, these formalities with which we decide grievances. With a
promising Tartarus over one’s failure, I must not refuse my Lord’s qualms.
Though as you’re here with me, combing at my beard with your hand, I see the age of a century of men.
Wanders who carry forks and bowls in their packs, looking for food yet finding only fellowship, which
nourishes the eyes and nothing more. They are, in fact, spectators of a coming collapse that bears either
your name or mine. And since rules that govern grand things grow greater than any one
Champion, I too abide, though with ebbing will.
--From Temeluchas’s “A History of Defeat; Service to the King”
As mentioned above, in a Single Combat Vendetta you must select a Praetor to defend your honor. e opponent does the
same, and these champions fight in Pandemonium’s Infernal Arena. e winner honors his patron Archfiend before the
Conclave and all of Hell’s Great Houses, and the defeated is vanquished to Tartarus, losing honor for his patron Archfiend.
e Wager: Calculating the range for wagers on a Single Combat is done in similar fashion to the traditional
Vendetta. e reward for winning is always twice the wager. Your opponent is required to wager the same amount of
Prestige, and if his Praetor wins the combat then he wins double his wager, too.
Note: e player targeted by Single Combat Vendetta automatically pays his wager to the Infernal Conclave without
any right to appeal. He may decide whether or not to send a Praetor for combat, but he has no choice in submitting
this required Prestige cost. If he does not possess sufficient Prestige to cover this cost then the Infernal Conclave takes
what he has remaining. If he wins, he receives the rewards as indicated above.
e Turn Limit: Each player must submit a Praetor within two turns, which means each player has one additional
turn to acquire a Praetor (that is, if he does not presently have one) after receiving the Vendetta by Single Combat
notification. By this second turn, the players must designate a Praetor for combat, else this player will concede the
wager and lose Prestige to his opponent. To assign a Praetor you must click the message in the Turn Log Tab of the
Ministerium Interface that corresponds to the Vendetta.
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